Sundin wove this throughout her story beautifully, especially considering that the tale takes place in two very different environments. New Eden Township, which is housed within an enclosed, technology-free environment that uses medieval technologies to sustain the small, sheltered community, and the larger community of Seattle, set about twenty years in the future (at the time Book 1 was released). In both environments we find principal characters who are questioning the environments that the previous generations have created. This is more evident in the Outside world than it is in within the New Eden Township, since that community is barely two generations old, and the second generation hasn’t really had time to develop the questioning, rebellious nature that permeates most modern societies.
Still, I was impressed with Sundin’s ability to create similar sensations and internal desires for change within the characters who live in each separated world. The part of the story that really didn’t come through was how the enclosed community within New Eden Township was supposedly operating, and had been established, under the rules of Live Action Role Playing (LARP). Yes, I understand that the first-generation of adults within the community agreed to take on roles outside of their normal means when they moved into New Eden, but this didn’t come across as clear to me as I believe Sundin expected it would.
Let me break down the rest of my rating as I normally do, by establishing ratings for each critical component of a story.
Plot Line/Story: I gave this part 4.8 out of 5 stars, with the overall ‘flow’ of the story being the only part that did not obtain 5 stars. Most of my concern here was what I already stated. There were just too many questions regarding how LARP fit into the story.
Characters: This was the lowest rated part, coming in at 4.0 out of 5 stars. I rated the villains as 3 out of 5, primarily because their part in the story really wasn’t developed very strong. They were more like side-line characters and only made a few appearances. The characters also were not as believable or likable as I prefer, and one of the characters (Willow) seemed to either fall out of character a lot, or her personality was not clearly defined.
Syntax: This section came in at 4.4 out of 5 stars, with the Style, Pace and overall Enjoyment getting a full five stars. Perspective was given four stars, as there were too many moments when the story was in one character’s perspective, but Sundin granted access to thoughts or feelings of other characters that would not have been known to the character who the story was currently focused on. Dialogue only received three stars, primarily based on the relationship between Willow and Fillion, which, to me, was disappointing. Willow responded to Fillion in ways that were well out of character for a young woman who was supposed to have been trained as a member of the aristocratic families of a medieval society.
Grammar: This area received 4.4 stars, with Punctuation only getting 3 stars and Era Appropriate getting four stars. The biggest error with punctuation was in hyphenation. Not only were words hyphenated that shouldn’t have been, or hyphenated in the wrong place, but words that were not even close to the end margin were hyphenated. In terms of the appropriateness of the era, there were items (like using computers) that should have been completely foreign to the second generation of a society that included no modern technology, yet two of the primary characters interacted with, and easily solved how to utilize these items that they considered to be magic.
Overall, my rating for Legacy came in at 4.4 stars out of 5. It was definitely a book I enjoyed reading, and a series I intend to continue reading. Sundin has built a tremendously creative world, and the way the story unfolded was extremely enjoyable.